跳至主要内容

Scripting

Namespace

The namespace
using ChocDino.UIFX;

Adding the GooeyFilter Component

Add the GooeyFilter component to your GameObject
// Add the component to your GameObject and set default properties
var gooey = AddComponent<GooeyFilter>();

gooey.Size = 2f;
gooey.Blur = 12f;
gooey.Threshold = 0.35f;
gooey.ThresholdFalloff = 0.5f;
gooey.Strength = 1f;