Class MotionBlurSimpleTMP
The MotionBlurSimpleTMP component is a visual effect that can be applied to a TextMeshPro Text component to create an approximate motion blur effect when the UI components are in motion.
Assembly: ChocDino.UIFX.TMP.dll
Declaration
[RequireComponent(typeof(TMP_Text))]
[HelpURL("https://www.chocdino.com/products/unity-assets/")]
[AddComponentMenu("UI/Chocolate Dinosaur UIFX/Effects/UIFX - Motion Blur (Simple) TMP")]
public class MotionBlurSimpleTMP : UIBehaviour
Inheritance: System.Object
-> UnityEngine.Object
-> UnityEngine.Component
-> UnityEngine.Behaviour
-> UnityEngine.MonoBehaviour
-> UnityEngine.EventSystems.UIBehaviour
Properties
UpdateMode
Property UpdateMode
sets which vertex modifiers are used to calculate the motion blur
Declaration
public VertexModifierSource UpdateMode { get; set; }
SampleCount
Property SampleCount
sets the number of motion blur steps to calculate. The higher the number the more expensive the effect.
Declaration
public int SampleCount { get; set; }
BlendStrength
Property BlendStrength
controls how transparent the motion blur is.
Declaration
public float BlendStrength { get; set; }