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UIFX - Motion Blur is available for download from the Unity Asset Store.

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Release Notes

3 September 2024 - Version 1.7.9

Added

  • Added a handy new "Upgrade" button if the UIFX Bundle is not detected.

Improved

  • Motion Blur component for TextMeshPro now have a new enum TargetMesh that can give better support for rendering when another plugin is modifying the TextMeshPro geometry.
  • Various minor code improvements.
4 August 2024 - Version 1.7.7

Changed

  • Minor update to keep compatibility with other UIFX assets.
28 July 2024 - Version 1.7.6

Fixed

  • Fixed all effects and filters not restoring rendering when Canvas was disabled initially and then enabled.
18 July 2024 - Version 1.7.5

Changed

  • Minor update to keep compatibility with other UIFX assets.
1 July 2024 - Version 1.7.4

Changed

  • Demo scenes refactored and now use Prefabs.
  • Some refactoring and general code improvements
16 June 2024 - Version 1.7.3

Fixed

  • Fixed compiler errors in Trail Effect and Motion Blur components when using "preview" versions of TextMeshPro which changed uvs0 from Vector2 to Vector4.
31 May 2024 - Version 1.7.1

Changed

  • Minor updates to be compatible with other UIFX plugins
16 April 2024 - Version 1.6.0

Changed

  • Minor updates to be compatible with other UIFX plugins
4 April 2024 - Version 1.5.6

New

  • Updated to be compatible with other UIFX plugins
  • New project preferences menu exposes plugin options

Improved

  • More materials are supported by Motion Blur (Real) by copying the material properties
17 January 2024 - Version 1.2.3

Improved

  • Reduced memory usage due to no longer needing extra depth-stencil buffer.
  • Reduced garbage generation.

Changed

  • Removed Support Masking property as it's no longer needed, masking is automatically supported.
9 January 2024 - Version 1.2.2

Improved

  • Added support for masking with RectMask2D and Mask components.
  • Optimised mesh generation for Unity 2020 and above.
  • Improved support for Overlay Canvas mode.

Fixed

  • Fixed RectMask2D component causing motion blur rendering artifacts.
  • Fixed bug where dynamically changing the geometry count could result in incorrect mesh bounds.
  • Fixed support for rotation transforms.
  • Fixed issue where incorrect Z depth value was used.
4 January 2024 - Version 1.2.1

Improved

  • Now supports Animation Clips so motion blur properties can be keyframed.
  • Improved support for older Unity versions.
16 December 2023 - Version 1.2.0

New

  • New property FrameRateIndepedent to allow the motion-blur trail length to look consistent across different frame rates. This can help to maintain a certain artistic look.
  • New property Strength in MotionBlurSimple to control the strength of the effect

Fixed

  • MotionBlurReal had incorrect interpolation values
  • Motion blur effects are now disabled when Strength becomes zero
6 December 2023 - Version 1.1.1

Improved

  • Added Help/About button for easy access to documentation and community links
25 November 2023 - Version 1.1.0

Improved

  • Camera movement now contributes to motion blur (requires World Space canvas rendering mode for camera transform)
  • Added optimisation to clip the texture processing to the screen edges for MotionBlurReal component
  • MotionBlurReal component optimised to use a single texture instead of two
  • TextMeshPro support added with new MotionBlurSimpleTMP component
  • Editor component help buttons now directs to the website documention

Fixed

  • Fixed a null exception when adding the component at runtime
  • Fixed the 1 frame of latency issue for MotionBlurReal component
16 November 2023 - Version 1.0.0
  • First release