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About Rapid Asset Reload

Introduction​

Workflow - Rapid Asset Reload is a new Unity editor plugin that removes a layer of pain for everyone editing assets - Iterate faster! Change your asset (shader / 3D model / texture / stylesheets etc) and see it update in Unity immediately without having to switch back to Unity. Speeds up your teams creativity and workflow.

Features​

  • Works with all Unity asset types (textures, 3d models, audio, shaders, stylesheets etc)
  • Works with UI Toolkit (uxml and uss)
  • Zero setup required
  • Improves speed & productivity
  • Full C# source code included
  • Well documented & supported
  • Actively maintained
  • The best customer support!
Need a custom feature?

Let us know what you need - we can work with you to make it happen - Contact Chocolate Dinosaur

Requirements​

  • Supports all Unity editor platforms
  • Supports all Unity versions from 2019.4.0 up to Unity 6.x
  • Supports all render pipelines: Built-in, URP and HDRP

Demo​

Customer Reviews​

February 2026Β Β Β Β β˜…β˜…β˜…β˜…β˜…Β Β Β Β Get this assetΒ 
Get this asset, disable asset auto refresh, enjoy life. I mainly got this asset to improve workflow of working UI toolkit, specifically - authoring uxml and uss files. Working with UI toolkit now almost feels like web dev :)   –  FylmTMΒ 
July 2025Β Β Β Β β˜…β˜…β˜…β˜…β˜…Β Β Β Β Great assetΒ 
Tiny import size and does what it describes well. I have been using it in multi monitor setup, with great success  –  pjodevΒ 

Getting Started​

  1. Open the Rapid Asset Reload window by going to the menu Window > General > Chocolate Dinosaur > Rapid Asset Reload.
  2. Drag the window and dock it somewhere:
    RapidAssetReload
  3. That's it! Assets will automatically reload when you change them and Unity doesn't have focus.

Optionally you can go to Preferences and adjust settings such as enabling UI Toolkit support, and setting which file extensions to ignore.

RapidAssetReload