UIFX 2.0 - Starter Bundle
UIFX - Starter Bundle is a collection of powerful UI-enhancing features for Unity from the UIFX toolbox.
For details on what the bundle includes please see the Asset Comparison page.
WebGL Demo
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Read the Release Notes to see what's new in the latest version.
Download the latest version of UIFX - Starter Bundle from these locations:
Customer Reviews
Once you have tried this asset, we would really appreciate your rating / review on the Unity Asset Store.
July 2026 ★★★★★
IAn ideal Starter Bundle!
I’ve been interested in UIFX since version 1.0, so I decided to pick up this Starter Bundle. My primary use case is creating YouTube-style animated text and captions. While TextMeshPro can handle simple text, UIFX allows for easy effect stacking and fine adjustments, producing extremely clean and polished results. I also really appreciate the Dissolve effect for scene transitions, which has expanded my options for visual expression. Purchasing this bundle is a great starting point, especially since it offers discounts toward other bundles. – Nyadera
Release Notes
6 October 2026 - Version 2.1.3
- Fixed regression from v2.1.1 in
DistanceMapshader which caused low quality rendering for Outline Filter.
31 August 2026 - Version 2.1.2
Improved
Box Blurnow supportsWebGL 1.0(but limited to 16 pixels radius).
Fixed
- Fixed incorrect processor define in
FilterBase.OnValidatethat caused excessiveUnityeditor repainting. - Fixed
WebGLbuild shader compile issue inDistanceMapshader introduced in version2.1.1.
19 August 2026 - Version 2.1.1
Improved
Add UGUIinspector button now includesLayoutcomponents.- Huge
Distance Mapshader optimisations for Outline Filter. - Composite Layer now better handles dynamic changes of children and nesting, and now supports classes derived from
TextureMeshProUGUI. - Filters using
AnimationCurveoptimised to only update their textures when the curve changes. - General code refactoring.
Fixed
- Fixed bug where nested
Canvascould break support forRectMask2D.
5 August 2026 - Version 2.1.0
Added
-
Improved workflow with new
Preferencesoption to showUIFXshortcuts below the[Add Component]button in theInspector.
Improved
- Outline Filter can now output
HDRcolor and has had shader optimisations. It was also optimised so changing properties that don't affect rendering no longer cause rerendering (eg changingGradientsettings when not in gradient mode). - Optimisation: large reduction in garbage generation &
Materialinstances used in filters. - Shaders from
BETAcomponents andUITKcomponents are now always selectable for stripping. BETAcomponents have better support - they can now always be accessed and have their own component sub-menu.- Components now appear under the
UI (Canvas)menu in modern Unity versions. Bakebuttons combined into a single button.
Fixed
- Fixed bug in Drop Shadow Filter where
Insetmode withSpreadand no blur wouldn't render.
14 July 2026 - Version 2.0.5
Improved
- Filter Stack (TextMeshPro) skips filter rendering if the text field is empty.
Fixed
- Fixed regression introduced in
2.0.4for fixingMasksupport in Filter Stack (TextMeshPro) and filters.
11 July 2026 - Version 2.0.4
Improved
- Minimum
TextMeshProversion changed from 2.1.4 to 2.1.1 for more compatibility.
Fixed
- Fixed
UnityMaskcomponent support for Filter Stack (TextMeshPro).
3 July 2026 - Version 2.0.0
New
- First release of
UIFX - Starter Bundle!
Changed
HoverFilterStrengthhas been renamed toHoverStrengthand now supports non-filter effects (egTrail).