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Composite Layer

The Composite Layer source component is a powerful feature of UIFX that allows child UI items to be baked together into a single texture in real-time.

Filters

Composite Layer allows UIFX filters to be applied directly to the baked texture which opens up many new creative possibilities!

For example a single Drop Shadow Filter can now apply to multiple UI items at once.

Optimisation

This component allows for draw-call optimisations, as the child UI items are not each rendering every frame, unless they are modified.

Transitions

The component makes transitions on entire sections of UI finally possible - for example apply the Wipe Filter to the Composite Layer to transition all child UI items seamlessly.

Fixes Fading

Fading of multiple overlapping UI items also no longer shows overlap artifacts.