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Composite Layer

The Composite Layer source component is a powerful feature of UIFX that allows child UI items to be baked together into a single texture in real-time.

Filters​

Composite Layer allows UIFX filters to be applied directly to the baked texture which opens up many new creative possibilities!

For example a single Drop Shadow Filter can now apply to multiple UI items at once.

Optimisation​

This component allows for draw-call optimisations, as the child UI items are not each rendering every frame, unless they are modified.

Transitions​

The component makes transitions on entire sections of UI finally possible - for example apply the Wipe Filter to the Composite Layer to transition all child UI items seamlessly.

Fixes Fading​

Fading of multiple overlapping UI items also no longer shows overlap artifacts.