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Vertex Offset Component

Overview

This component is a vertex effect that applies a translation offset directly to the vertices, so the Transform is not modified.

This is useful for adding secondary motion or transitions to elements where you don't want to the child positions to be affected.

Properties

Component Screenshot

Property                            Type    Range    DefaultDescription
OffsetVector30,0,0The offset to apply. When Strength is 0.0 this offset is not applied, when Strength is 1.0 the offset is fully applied.
Apply
    EasingEnumLinearType of easing preset to apply to the offset.
    StrengthFloat[0..1]1.0Strength of the effect.

Usage

Add this component to any GameObject that contains a UI Graphic component (eg Text, Image, RawImage, etc).

Usage TextMeshPro

Add the TextMeshPro Mesh Modifier component before this one.